Janel Drewis Animation
Animation Mentor student, artist, singer, guitarist, reader of comic books, player of video games, will eat almost anything
Thursday, April 11, 2013
Things Are Happening!
Oooooh, hey guess what? On Friday, I got some very, very exciting news: I found out that I landed an internship at Telltale Games! After I got off the phone, I ran around for a full five minutes like a crazy person. Then I celebrated by making myself an extra garlicky pepperoni pizza for lunch. It was delicious.
Starting at the end of this month, I'll be working as an Animation Intern at Telltale Games in San Rafael. So not only do I get to move back to my beloved Bay Area, I get to work at a video game studio that is doing some very exciting and unique work. They are best known for The Walking Dead, an adventure game released last year to much commercial and critical success (it's awesome, you should play it. It's the kind of game that stresses you out but in a good way). They've also made games based on Back to the Future, Sam and Max, Monkey Island, and are currently developing a game based on the Fables comic book series. All very exciting things that are right up my alley!
But this comes with a bit of a curveball. Since I have to move and get myself settled into a new job in the next month, I decided to take a leave of absence from Animation Mentor this term. I was really enjoying Nick's class so I am pretty bummed I have to put AM off for now but I am planning to come back for the upcoming summer or fall term and hopefully take Nick's class if he's still teaching Intro to Acting. With such a great teacher and awesome classmates, I wish I could stay on this term without my head exploding but I just don't think that's possible.
I will keep blogging when I can so check back every so often for updates! See you soon.
Thursday, April 4, 2013
Week1: Airport Panic
Hey look it's another Week 1! Are you ready for some shot planning? Hope so because that's what you're getting.
So for our first shot this term we've been assigned a pantomime shot. We have to animate some kind of change from one emotion to another, all through body language. Nick stressed to us that we should really be viewing this as an exercise in animating a thought process, not just getting a sad character's body language to look right (though that is also important). The audience should be able to see a "gear change" in the character's head when you watch this shot.
And if you're wondering whether this idea was inspired by my trip to Boston, which took me to several different airports on several different flights, you are correct! I'm not a stranger to the feelings of stressed-out air travel. After I nailed down my shot idea, I shot some video reference and pieced together the best bits:
Yay awkward acting! Hehe. Once I got my reference together, I thumbnailed out some poses based on my ref, which you can see here:
I do wish we'd had two planning pages instead of one for this assignment, but I was able to get the major storytelling poses up there at least. We were also supposed to create two poses illustrating our two acting beats and turn them in with our reference and planning page. This was extra fun (and useful) because AM gave us new rigs to use this term! I'd like to introduce Stella, who is feeling panicked and relieved in the following pictures, respectively:
While I am gonna miss our old pal Stewie, I really, really like the new rigs. In addition to Stella, we got Stan, a cartoony Hulk type, and Sloan, a dog rig. These three are part of the new set of Tribe rigs, more of which are on the way soon. Exciting!
As far as Nick's notes on my shot, he was very pleased with my video reference. He felt it was a very genuine bit of acting (see, that year of drama in high school tooootally paid off) but he instructed me to leave out the "relieved" bit and just have her miss the flight altogether. Instead of going from "panicked" to "relieved", have her go from "hopeful" as she runs up to the board, thinking she might still make it, to "frustrated" when she realizes she has missed it. My reference was already sort of reading that way to him upon viewing it for the first time anyways. Plus, this will allow me to pull the camera in a little closer on Stella since the viewer no longer needs to read the words on the departure board, they just need to see that it's there.
I think Nick's instructions to simplify are going to help my shot a lot and it's going to be a lot of fun to animate. I was having a hard time getting the relief to read well anyways and I think the premise was maybe a touch too complicated. So, with that, I am going to start blocking my shot in for Week 2. Come back in a few days to check it out! See you then, lovelies.
As far as Nick's notes on my shot, he was very pleased with my video reference. He felt it was a very genuine bit of acting (see, that year of drama in high school tooootally paid off) but he instructed me to leave out the "relieved" bit and just have her miss the flight altogether. Instead of going from "panicked" to "relieved", have her go from "hopeful" as she runs up to the board, thinking she might still make it, to "frustrated" when she realizes she has missed it. My reference was already sort of reading that way to him upon viewing it for the first time anyways. Plus, this will allow me to pull the camera in a little closer on Stella since the viewer no longer needs to read the words on the departure board, they just need to see that it's there.
I think Nick's instructions to simplify are going to help my shot a lot and it's going to be a lot of fun to animate. I was having a hard time getting the relief to read well anyways and I think the premise was maybe a touch too complicated. So, with that, I am going to start blocking my shot in for Week 2. Come back in a few days to check it out! See you then, lovelies.
Labels:
animation,
animation mentor,
class four,
drawing,
Stella
Sunday, March 31, 2013
Let the Acting Begin!
| My "I'm excited even though I have no idea what I'm doing!" face |
My first impression of him is that he's very no-nonsense and is not one to sugarcoat, which I find refreshing. I think that's just what I need right now in my education. Like Marlon did in his first Q&A, Nick laid out the rules. He is going to be a tough grader and he expects us all to step up to the challenge. As fun as AM can be, we are all here to learn and Nick expects us to come to class prepared with questions and not make excuses for late/unfinished work. He's not here to be our buddy, he's here to make us better animators. He assured that although there may be times when we'll be very, very frustrated with him, we will all leave Class 4 better than when we started.
I'd be lying if I said I wasn't a liiiiittle scared after that first Q&A. Starting to learn acting is scary by itself, but having one of the toughest AM teachers on top of it is even scarier. But I think a healthy dose of fear is actually a good thing. And as Robyn pointed out in her Lady Animators interview, that terrified feel of "I don't know what I'm doing oh god" never really goes away, so I'd better get used to it now, right? Ha.
I hope you're as excited as I am for this term, readers! I'll be back soon with my work from Week 1 so stay tuned. See you then!
Tuesday, March 26, 2013
Class 3: Complete. Halfway, ya'll.
YOU GUYS. I've finished Class 3. Do you know what that means? It's means I am halfway done with AM, which is BANANAS. These three quarters FLEW by. Feels like a week ago I was animating a bouncing ball for Class 1. Insanity! As you know, when each class ends we put together a progress reel of our work done at AM so far. Here is my reel from Class 3:
To be honest, I still don't love my swinging shot. But Mike was happy with my final shots for our sequence, and I had a fantastic time overall this term. Mike was an awesome mentor, wonderfully knowledgable and always helpful. Not to mention he was always willing to go over our allotted Q&A time to do demos and answer questions, which was awesome of him! With two young kids at home, that is no small feat. So thanks to Mike and my classmates for making it an amazing term, can't wait to get going with Class 4! See you in a few days, readers!
Wednesday, March 20, 2013
Week 11 means Finaled Shots AH!
Can you believe it? Class 3 is wrapping up and my three shots have been finaled. Insanity! I spent most of my time in Week 11 polishing my swinging shot and adding in all the little bitty details. Mike gave me some great feedback and after my crit on Monday I went back in and tweaked a few more things and then called it all done! Here are my final shots:
I had a really great time in Class 3 and am so glad I got to have Mike as a mentor. He is a really great teacher and super nice guy! I hope you enjoyed it too, readers. I also put together my progress reel, which I will post a bit later, along with some more cohesive thoughts on my experience this term. See you then, readers!
Monday, March 11, 2013
Weeks 9 + 10! It's a Two-fer!
I KNOW. I'm way late. So late that I have to do a double-post. We're putting Weeks 9 and 10 together so GET READY. Here goes:
So last week I dove into the polish phase for my shots and began detailing out all the little things. The third shot needed the most work but by the end of Week 9 I was feeling good about where I was with two weeks left to continue polishing. Take a look:
Overall I was feeling good, though I see lots of things I still need to work on, mainly on my third shot, as usual. Mike gave me an "auto final" for my first two shots, which was very exciting. In the DreamWorks world, an "auto final" means that you just have a few small tweaks to make to finish the shot, and once a director gives you that, you can make the tweaks and send it on down the pipe. At that point, the director trusts you to make the necessary changes and doesn't need to see the shot again. So that was encouraging! He gave me lots of great notes on the third shot so that was where I focused most of my time the following week.
Though, I had very little time last week to animate. I took a trip with my sister to help her run her booth at AWP, an annual writing conference that takes place in a different city every year. This year, that city was Boston. My sister runs Nouvella, an independent publishing house that publishes small, beautiful novellas by up-and-coming authors. Which you should read because they are amazing. I'm not just saying that because she's my sister, I promise. They are great!
So, I went to help her table BUT I got stranded in various parts of the country on the way there and on the way back. I flew from Sacramento to Salt Lake City to Las Vegas to Boston on Wednesday (left at four thirty in the morning, got to Boston around midnight). Then on the way back I went from Boston to Atlanta, got stuck in Atlanta overnight, then finally got back home to Sacramento on Sunday morning. So many states! So little free wifi!
Moral of the story is: I didn't animate as much as I should have last week. I got the bulk of my work done on Sunday and spent nearly all my time working on my third shot. Things are looking better, but BOY am I thankful I have another week to sort this out:
Though, I had very little time last week to animate. I took a trip with my sister to help her run her booth at AWP, an annual writing conference that takes place in a different city every year. This year, that city was Boston. My sister runs Nouvella, an independent publishing house that publishes small, beautiful novellas by up-and-coming authors. Which you should read because they are amazing. I'm not just saying that because she's my sister, I promise. They are great!
So, I went to help her table BUT I got stranded in various parts of the country on the way there and on the way back. I flew from Sacramento to Salt Lake City to Las Vegas to Boston on Wednesday (left at four thirty in the morning, got to Boston around midnight). Then on the way back I went from Boston to Atlanta, got stuck in Atlanta overnight, then finally got back home to Sacramento on Sunday morning. So many states! So little free wifi!
Moral of the story is: I didn't animate as much as I should have last week. I got the bulk of my work done on Sunday and spent nearly all my time working on my third shot. Things are looking better, but BOY am I thankful I have another week to sort this out:
Mike had more notes for my third shot, most of which were polish-y things about the timing and spacing of the swings. I'm having a really hard time nailing the feel and weight of the swings, even at this late stage. Hopefully I can get it looking and feeling better by the time the week is through. The other two shots just need a bit more attention before I can truly call them final. Overall I'm feeling good about it and I absolutely can't believe that this term will be done in two weeks. Banantown.
That's all for now lovelies, I hope it wasn't too much for one post. I'll be back next week with my final animation (ah!), keep your eyes peeled!
That's all for now lovelies, I hope it wasn't too much for one post. I'll be back next week with my final animation (ah!), keep your eyes peeled!
Thursday, February 28, 2013
Week 8: Blocking Plus
Late again! I know, I know. I will be better! I got distracted by the Oscars on Sunday and then spent a full three days thinking about the sheer perfection that was Jennifer Lawrence and Adele and Michelle Obama. But I'm back! Let's get down to business.
So for Week 8 we are into blocking plus, which means we are out of stepped, which means this is the scariest and most stressful part of my workflow. It's gotten significantly less scary since I started AM but it's still unsettling to see your work splined for the first time and worry that all the good things you put into your blocking have been lost to Maya's unfortunate inbetweens. And while this week was a bit rougher than the past few, I think I've got the bones of what I want in there now and can start cleaning up and polishing. See for yourself:
Mike gave me Blocking Plus approval and had a few notes on what to focus on as I begin polishing, namely some spacing issues with Stewie's limbs as he swings around. But all in all, I feel as though I am in a good place and am moving forward, which is always nice. Now I really need to get down into the detail of each shot and start polishing all the little things. Come back next week and see how I did!
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